Category Archives: Malarea

Searing Pain isn’t even on my toolbar

There was a post in my Reader this morning at Killing ’em Slowly about shameful confessions while playing a Warlock.

Oh, how I can relate. Here are a few of my shameful confessions:

  • I named my Doomguard “Bob.” I thought that would bring us a little closer, and I’d remember to bring him out more often. It doesn’t really work that way.
  • I secretly love it in dungeon groups when the tank and healer bite it (because as soon as one goes down, the other will be right behind), then the other two dps die, and I, having Soul Burned myself an Instant Tank, am able to be the last one standing for the boss kill (like, four minutes later, because you can solo-kill a boss at level on an Affliction Warlock, but you cannot do it quickly–you must apply one DoT and keep it refreshed while alternately Health Funneling your Void, Shattering and dusting your monitor or filing this month’s paid bills).
  • That entire paragraph above is one sentence. Even with the parenthetical aside.
  • I especially love the above scenario when I’ve recently taken some heat for my crap dps.
  • That having been said, I also can’t PvP on my Warlock worth a damn. Never could.
  • I once transferred my Undead Warlock to another server to play with friends, and found out they were playing Alliance. I had to faction-change her and was forced to pick Human (because it was pre-Cata, there were no Worgen yet, and Gnome? I mean, come on).
  • Human Mal was always way stupider than Undead Mal.
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Maybe we SHOULD see other toons?

Dear Cynwise:

I’m sooo feeling you. My ‘Lock has been my main since 2006, when I began playing. She’s the one who has the achievements, the pet collection, the mount collection, the reputations, the titles. She has an amazing collection of hats, too, now that I think about it, and beer steins in every color of the rainbow.

Malarea shrugs, says "I mean, what the hell?"

Warlock in emotional turmoil

I think Cata really did twist the class into something that just isn’t that compelling anymore. It used to be, when I went to a new server, I made an Afflock first. Because I love them.

Now? Malarea is firmly Destruction, pulls substandard dps in dungeons and raids, has zero fun in PvP, and gets logged onto once in a while for a Holiday or to enchant something for the Hub.

I think the only way to save her would be for Blizz to introduce class transfers. I mean, why the hell not, at this point? I could make her a Male Human with a different name on another server; the class is the only thing I can’t change. And that makes me really sad, because I love her. We just don’t have that much in common anymore.

*wanders off to consider player-toon counseling*


If you panic, the terrorists win

I think sometimes they do this just to watch us all gather the pitchforks.

From the updated PTR Patch 4.0.6 notes:

Fel Armor has been redesigned. It now surrounds the caster with fel energy, increasing spell power and causing the warlock to be healed for 3% of any single-target spell damage he or she deals.

Now THAT is a change I can get behind. Doesn’t have to be a passive regen, I’ll take 3% of my single-target damage. That should be plenty to cover my ‘tapping. Let’s just hope that this is the version that makes into live.


Patch 4.0.6 Notes: Yay! I mean, crap.

I’d heard some muttering about the upcoming patch notes, and I decided to check into it for myself. The first couple of things I noticed cheered me right up: things like how I can now queue for BRC so I can run it with the Hub (who has yet to step into his first Cata dungeon) and Altairus’s wind-change thingy being easier to see (I’d been relying only on the buff, and just running blindly ’til it said, “Upwind”). And then. Oh, and then.

Fel Armor now increases the warlock’s maximum mana by 10% instead of regenerating health.

What? OMG, WHAT?? Okay, so I LifeTap myself between fights, and then I have to what, sit and eat? Why freakin’ tap at all, then? Why not sit and drink like a Priest, or a Godforsaken MAGE? Oh, wait, Mages don’t have to drink, they can Evocate. And they can glyph Evocate to replenish BOTH health and mana. WHAT???

This shall not stand.

Okay, what else? While I’m already devastated, bring it on.

Okay, if you insist. Felstorm (Felguard) damage has been reduced by 20%.

GAH! I don’t often run in Demo, but I’ve been using it for the Tol Barad dailies since it’s so easy to get spawn-slammed in there. That really sucks. But I’m strong, I can take it, I can–

Burning Embers damage has been reduced by 15%.

What is this, piss on your favorite Warlock day? What the hell, man, surely you aren’t–

Improved Soul Fire now increases Fire and Shadow damage done by 4/8%, rather than 7/15% spell haste. In addition, this talent has been moved to tier-3 Destruction, switching places with Aftermath.

So basically, I no longer have a desire to cast Soul Fire. No more increased haste buff from it, and I’m willing to bet that the dps I lose from having to wind one of these suckers up isn’t worth the dps I gain from that piddly 4-8% increase. PLUS I can’t use it in Demo anymore. Oh you guys. Seriously.

Find Herbs, Fish, and Minerals are no longer canceled upon entering an Arena or rated Battleground.

Well, thank the gods for that, huh? Whew, I was starting to think that NOTHING positive would be coming out of this patch. Other than the opportunity to get into a regular dungeon I’ve already DONE like 5 times.

Can you see me glowing with shadow and fel rage? I’m gonna unleash this, y’all. I’m gonna let ‘er rip. Here it comes.

 


Ch-ch-ch-changes

There’s been a lot of them.

To start with, I transferred Ahimdylaw, my 80 tanking pally, to the Wyrmrest Accord server. I was really digging the environment and community over there, and I wanted a Cata-level toon to enjoy it. Plus, she can totally benefit from her new guild’s leveling perk.

Speaking of leveling perks–or the lack thereof–everyone else wandering off to do their own things meant that Occam’s Razor, our little friends-n-family guild on Nesingwary, was going nowhere fast. As I was telling one of my friends in game the other day, the new guild leveling process, while very cool, will be the death of most such guilds. Those who choose to keep it small, close recruitment of strangers, and only allow IRL friends to join have no chance of surviving.

So, I didn’t kill OR, but I did pass the leadership down to an alt and then moved Malarea over to the guild our friends had joined. D did the same thing with his tanking druid. We’re oh so pleased to be a part of Ömen, and they really seem to be great folks. Mal’s only a bubble or so from hitting 85, and then she’ll be working on that heroic gear – joy!

Anyway, back on Wyrmrest: I’ve been having a blast with the druid. I know, I know, first a pally and now this. I’m getting all touchy-feeling on you. Well, hold on to your bloomers, I have an even more shocking announcement for you: she’s Resto. /cringe/ Eh, what can I say? I like having the lives of all other party members in my hot little hand. Well, she’s a Troll, so in her huge, sweaty, blue hand. Whatever.

 


Dear Healers:

So, as you may know, I’ve been playing quite a bit on an RP server, Wyrmrest. I don’t really RP so much as I just really dig the community. People are generally a LOT nicer there, and I’ve gotten really spoiled. That’s why when THIS happened, back on my usual server of Nesingwary, I was so-

so-

Well, I just don’t even know how to describe how I felt.

Our hunter died, due to what he claimed were lag issues. Keep in mind that the expansion has been out only a week or so at this point, and even if he DIDN’T know the fight, it was only a normal 5-man, and the healer had NO BUSINESS acting that way. You don’t wanna heal stupid? Fine. You don’t want to rez stupid, either? Also fine. You make me, and 2 other people wait around while you act all superior?

/kick


Warlock Pet Changes in Patch 4.0: The Imp

or, “Good heavens, Margaret, I seem to be a Warlock!”

Going back through existing posts here, I realized that my Managing Your Minions series is now in dire need of editing. If this keeps up, we’ll have Imps tanking, Voids dpsing, and level 10 Felguards running aro–

Wait, that’s already happening. Oy.

Okay, so today I’ll be logging in to Mal, Warlock extraordinaire, and reassigning roles to her minions. I’m ever so grateful that the original gang is back in action. I was just totally not getting along with that little scamp who showed up in Gaknam’s place after 4.0 first hit.

IMP

So, this little guy now comes included with the standard Warlock model, arriving right by your side at level 1 as your newly created ‘Lock awakens. I started a new Undead just to demonstrate.  Pakgol shows up right beside me, ready for action. Note that you can’t control him yet, and you’ll just kind of have to deal with whatever the little guy gets himself into. Let’s step outside the crypt and see how he operates, shall we?

As soon as my Shadowbolt lands on a target, Pak begins casting his own Firebolt. His damage is about half of my own, so that’s a nice little addition. Half an hour into this little experiment and Pak and I are both level 5, and on our way to Undercity. He has apparently learned Blood Pact at some point and feels warmly enough toward me that he’s keeping it active. He’s still not letting me push him around, though, and there is no pet bar as yet.

Now let’s flash forward to the existing level 80 Warlock: the Imp has a couple of new abilities.

  • Move To: The first thought I had about this new Minion ability concerned the Maiden fight in Kara, remember that one? If not, I parked my Felhunter near the tank in order to Devour Magic from him when he got stunned. What you had to do was walk out there yourself and then make the ‘hound “Stay.” I like Move To much better than Stay.
  • Avoidance (Passive): Phase Shift is gone, replaced by this. Nothing to do about it, just a comment.
  • Flee: Pulls your Minion back to you. The Imp isn’t likely to need removal from snares, but he does sometimes have a tendency to get out there in the thick of things.
  • Singe Magic: This is the real change to the Imp. You remember that Felhunter ability I talked about above? Well, he now only has half of it, in that he can Devour buffs off of enemies. Your Imp gains responsibility for keeping yucky stuff off of you and your friends.

I think that calls for a macro, what you do think?

#showtooltip

/cast [button:2,target=player] Singe Magic; Singe Magic

There – that’s simple enough. Right-click on it and your Imp will Singe whatever harmful magic is on you. Left-click it and he’ll Singe your target.

We’ll take a look at the Voidwalker next.